May 2, 2021 - Working In Key Mechanics And Shaders
Today we stared working on this website, im very happy with how it is looking for now, we’ll keep on updating it, using git definetily made it way easier to work both of us together.
Anyways, in my free time i worked on Gradient, i made some changes in the base mechanics, im still trying to figure out what the game is going to be. Im just adding stuff on top, and playing with shaders. Im currently trying to get NPC’s into the game, and everything that involves dialog and UI, i should definetily be doing this later on developlement but, why not?
I dont have much to show today, but i like how everything is turning out with the aesthetic of the game and how some of the basic mechanics work.